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06 August 2016

The Ruins of Castle Mukos [session 28]

Adventurer's Present
Bilbo, a hobbit
Mossmullet, a dwarfley cleric of winter's bite
Orsek, a dwarfley barbarian wizard

In the steamy shadow of White Plume Mountain, our (reduced) group of heroes began their initial circuit of the environs around that dread dungeon. Setting out from the relative safety of the Dead Gnoll's Eyesocket, they soon located a ruined castle on the eastern slopes of the mountain. They decided to enter the castle through one of the tumble-down walls toward one end of the jagged ruin. Almost immediately, they were set upon by groups of zombies which seemed to inhabit the place. After defeating those, they located a ghast hiding in some of the rubble of one of the half-crumbled tower. He put up a spirited fight, but proved no match for the questing heroes.

Upon closely examining the tower's central support pillar, the group found a secret stairwell leading down into some catacombs. They naturally had to tour this underground wonderland, to see what could be seen. They found a smashed up wizard’s library. All the books were ruined, but they found a hidden MAP OF THE INTERIOR DUNGEON OF WHITE PLUME MOUNTAIN! SCORE!!! They also fought off about a dozen ghouls, some rats, a swarm of bats, and other attractions of the catacombs. That accomplished, they rested up from their busy day before going even farther down the stairs to some deep caverns.

The next day's exploration of the natural caverns brought the team to a large well room, guarded by some sort of self-acting suit of armor. After bashing this bellicose plate armor into dust, they scouted the depths of the well water with Bilbo's shadow. They found some underwater passages leading to additional caverns. What followed was a risky, and ultimately unsuccessful, plan to swim to those alluring depths. After nearly drowning Mossmullet and Bilbo, they conceded defeat and began to return to the surface. Luckily, an alert hobbit spotted an oddity of the walls in the stairwell, and closer inspection revealed a secret door. Inside was a chest of gold, and one of the previously shadow-scouted caverns. A slight reworking of the prior plan resulted in underwater success! The group made it to the larger submerged cavern, where they again fought off a swarm of vampire bats.

That was enough adventuring for another day, so the exhausted group took another nap. When they awaken, they'll have to finish cleaning out the ruined castle and its subterranean menagerie of undead and uglies. Then they can get on with clearing out the environs of White Plume Mountain.

Party Experience Gained 
Combat: 1503 each
Exploration: 253 each

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