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06 August 2016

Notes from Far Away [session 28]

Adventurer's Present
Bilbo, a hobbit
Mossmullet, a dwarfley cleric of winter's bite
Orsek, a dwarfley barbarian wizard

The adventurers choose to explore the surroundings of White Plume Mountain, and so set forth from the Dead Gnoll’s Eye Socket in a clockwise fashion.

As they are walking down the river bank, they are attacked by a mound of vegetation. The monster loses an arm on Mossmullet’s shield, but then Mossmullet is knocked unconscious and almost killed (he was down to his last Death Save).  But he survives with some lucky rolls and some help from Bilbo. They pursue the shambling monster, and Mossmullet kills it with his mace.

The adventurers make it to the ruins of Castle Mukos. They bash down a door in the side of the ex-castle and attract a swarm of 12 large rats. They oil-fire combo the first half of the rats, then 3 more are killed by Mossmullet. Bilbo uses a single ricocheting rock to kill the rest. Orsek animates a dead burning rat. They then go to the courtyard and find a group of twelve zombies, who are killed easily via the miracle of crits and elbow grease. They go into a tower and encounter more zombies. These are also killed.

Exploring the tower, they find a secret door that leads to a nasty ghast. They dispatch the foul undead, and continue their exploration.  They kill bats in an underground library, then go down through another secret door to find a ladder heading down into the darkest depths.  The flaming rat is thrown down the pit to light their way.  Heading down, they find an offshoot passage with many intersections.  These crypts are filled with ghouls, which our doughty adventurers dispatch.  The crypts lead to a strange occult room with a pit in the middle of it.  Before getting to investigate this fully, they are ambushed by more ghouls.  These too are dispatched post haste.  The pit is blocked with a sturdy grate.  Whatever could be down there?

This question and others will wait till later, as our weary adventurers decide this is a good enough place to rest for the evening.  They set the puppet Charly out with strict instructions to wake them if anything should come down the passage and curl up for some Z's.

[We actually continued playing, but our intrepid reporter figured this was a good place to stop taking notes - it got pretty late...]

Party Experience Gained
Combat: 1503 each
Exploration: 253 each

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