Bilbo - hobbit
Mossmullet - dwarfley tempest cleric
Orsek - dwarfley barbarian wizard
Red - elfish rogue (for most of the session)
SMASH - dwarfley life cleric
Awakening inside the Temple of Greed, the stalwart adventurers gathered their (gold-heavy) belongings and headed outside to a beautiful morning of sunshine and jackalopes. As before, the clearing outside the temple was filled with a dozen of the grazing little beasts. Unlike before, the critters scattered and fled at the approach of the party. Perhaps feeling a bit peckish, SMASH opted for killing one of the antlered rodents before it got clear. Surprisingly, this maddened the jackalopes into an all-out assault upon the party; they wheeled in place and charged as one!
Mossmullet - dwarfley tempest cleric
Orsek - dwarfley barbarian wizard
Red - elfish rogue (for most of the session)
SMASH - dwarfley life cleric
Awakening inside the Temple of Greed, the stalwart adventurers gathered their (gold-heavy) belongings and headed outside to a beautiful morning of sunshine and jackalopes. As before, the clearing outside the temple was filled with a dozen of the grazing little beasts. Unlike before, the critters scattered and fled at the approach of the party. Perhaps feeling a bit peckish, SMASH opted for killing one of the antlered rodents before it got clear. Surprisingly, this maddened the jackalopes into an all-out assault upon the party; they wheeled in place and charged as one!
The well-armed and armored band of warriors were never particularly likely to be defeated by a clutch of angry bunnies, horns notwithstanding. That said, the furry furies acquitted themselves rather well; the inflicted some serious damage upon both of the more-poorly-armored party members (now where did that Red get off to this time?), using their antlers to repeatedly gore both Orsek and Bilbo into a rather serious state. Luckily, the dwarfs & co. finished them off before anything truly tragic could occur. But the group was left wondering what they might possibly put upon the headstone of a friend who succumbed to the jack-rabbit juggernauts.
The hares killed, skinned and dressed, and the party refreshed by a short rest, they again took to the road toward Cheddarbend. Though the weather was mild and the babbling river pleasant enough, this day’s sojourn through the hilly badlands around Cheddarbend was not to be an easy one. At every turn, their travels were interrupted by a series of unhappy encounters.
First there was the noisy, marching company of orcs, stomping and singing loudly as they trod the riverbank. Our heroes laid in wait for them, taking shelter among the rocks and springing out only once the foolish humanoids stepped into their ambush. The belated Red's arrows felled a brace. Bilbo stabbed one nicely. The dwarfs slew the rest of the dozen using their respective magics: Thunderwave, Burning Hands and Guiding Bolt. Luckily, none of the shouting savages even struck a blow before their demise.
Later, in a somewhat worrisome turn of events, a second group of jackalopes appeared to disrupt the travellers' lunchtime meal (of jackalope, incidentally), and immediately attacked. Perhaps they were disgruntled relatives of those bunnies who'd died outside the temple? Perhaps they were simply enraged by the party's choice of lunchmeat? They didn’t specify, but rather leaped (and bounded) into battle. Alas, they did little damage to the adventurers on this occasion. And so the travellers returned to the path.
The afternoon's encounters were both repeats of the morning's hazards, but with notable differences. The party was strolling along the river's shore when they rounded a corner and came face-to-face with an even larger company of orcs - this one half again as large as the last! There was little time to wonder about this surfeit of savage pig-men which apparently roam the hills in large bands, because battle was immediately engaged. As luck would have it (thanks, Bilbo!), the party stole the initiative and launched their attacks first. Again, they managed to make their attacks count: Bilbo threw oil, Red shot an arrow (though none of the enemy were felled this time), and the dwarfs again resorted to magic: Shatter, Burning Hands and Guiding Bolt. After the party’s attack, two-thirds of the savage humanoids lay dead, and the remaining six were badly scorched. Six singed orcs, as it turns out, are no joke! They charged and laid about them, three of them ganging up upon and severely wounding poor Red. The bloody rogue disengaged and killed one with his bow, whereupon his teammates came to his rescue: Orsek rendering Red invisible, and Mossmullet killing another with his mace before challenging the third to do battle with him. The orc obliged, dealing the dwarf a damaging blow with his orcine great axe. But the dwarfley cleric's patron deity Varga retaliated for hurting her priest, electrocuting the swine for his trouble. Meanwhile, SMASH engaged and slew another orc, while Bilbo stabbed his attacker with his magic Frost-blade. Orsek hacked the last one to death with his great axe. While the party surely prevailed and escaped serious injury, even that brief taste of combats made clear that if the hobbit's luck hadn't given them the jump upon the orc-men, this encounter might well have led to the death of some or all of our heroes.
Last but…well, yes, also least, of the days travails was a final encounter with a third clutch of horned hares! The weary and wary adventurers this time took the path of least resistance, and carefully skirted the jackalope-pack. In what some of the party (Mossmullet, if no one else) felt was a definite relief, this third sighting of jackalopes did not seem inclined toward immediate homicide, laying to rest the fears of the more celestial-minded of the group that they might possibly have offended some great Rabbit-god in the sky by killing and eating his minions. Whatever the reason, the hares kept their tempers and the party passed without trouble.
Cheddarbend! What to say about this rustic hamlet in the hills? That it's curios merchant is crooked and opportunistic? That he’s also no sharp wit at evaluating gems? That it boasts not only a temple to Varga Queen of Winter, but also to beloved Termas Tunneller? That Jimmy "The Beetle" lends gold by the thousands to stray elves and hobbits he’s just met? Well, yes. All those things and more.
Or, we could simply stick to the game mechanics: all of the five adventures turned the profits from plundering the Temple of Greed into enough experience to reach FIFTH LEVEL!!!!
Party Experience Gained
Combat: 115 each
[and everyone got goo-gobs of xp from trading gold for feasts, pledging gold to their patrons, and using gold for magical research]